.NET is Microsoft's scheme to take over the computing world at all levels.

VS .NET is Microsoft's IDE which is especially designed for their new
concept, .NET.
----- Original Message -----
From: "Cortex" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, February 25, 2002 8:01 AM
Subject: Re: [hlcoders] Argh!


What is .net ?? I don't know...

>no they wont
>
>When I compile dlls using vs.net they work fine on other computers
without
>vs.net on
>
>----- Original Message -----
>From: "Michael Shimmins" <[EMAIL PROTECTED]>
>To: <[EMAIL PROTECTED]>
>Sent: Monday, February 25, 2002 7:55 AM
>Subject: RE: [hlcoders] Argh!
>
>
>> You realise that to play your mod everyone will need the .net framework?

>>
>> Michael Shimmins
>> The Absconder Effect (http://www.tae-mod.com)
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED]]On Behalf Of Yacketta,

>> Ronald
>> Sent: Monday, 25 February 2002 12:52 PM
>> To: [EMAIL PROTECTED]
>> Subject: RE: [hlcoders] Argh!
>>
>>
>> Got it :)
>> Freaking vs .net combines the errors into a nice little window,
not
>> showign the exact error.
>> I had several other files that were dependent upon the RoundRules
and
>> did not have the proper incudes
>>
>> Al well now :)
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED]] On Behalf Of klank

>> Sent: Sunday, February 24, 2002 8:36 PM
>> To: [EMAIL PROTECTED]
>> Subject: Re: [hlcoders] Argh!
>>
>>
>> umm what are the posibbilities of two Jim Hunter's being on the
same
>> list....
>>
>> -Jim
>>
>>
>> ----- Original Message -----
>> From: "Jim Hunter" <[EMAIL PROTECTED]>
>> To: <[EMAIL PROTECTED]>
>> Sent: Sunday, February 24, 2002 8:06 PM
>> Subject: Re: [hlcoders] Argh!
>>
>>
>> > Is it possible that your header is being included by another file

>> > before this cpp file (for example another header?)
>> >
>> > Jim
>> >
>> > -----Original Message-----
>> > From: Yacketta, Ronald <[EMAIL PROTECTED]>
>> > To: [EMAIL PROTECTED] <[EMAIL PROTECTED]>

>> > Date: Sunday, February 24, 2002 2:54 PM
>> > Subject: RE: [hlcoders] Argh!
>> >
>> >
>> > >Well crap on me to, still wont work *sigh*
>> > >
>> > >I have this in the .cpp
>> > >
>> > >#include "extdll.h"
>> > >#include "util.h"
>> > >#include "cbase.h"
>> > >#include "player.h"
>> > >#include "weapons.h"
>> > >#include "gamerules.h"
>> > >#include "teamplay_gamerules.h"
>> > >#include "GB_RoundRules.h"
>> > >#include "monsters.h"
>> > >
>> > >Then In the .h
>> > >
>> > >
>> > >class CSgRoundRules : public CHalfLifeTeamplay
>> > >{
>> > >...
>> > >...
>> > >...
>> > >};
>> > >
>> > >
>> > >-----Original Message-----
>> > >From: [EMAIL PROTECTED]
>> > >[mailto:[EMAIL PROTECTED]] On Behalf Of Yacketta,

>>
>> > >Ronald
>> > >Sent: Sunday, February 24, 2002 6:46 PM
>> > >To: [EMAIL PROTECTED]
>> > >Subject: RE: [hlcoders] Argh!
>> > >
>> > >
>> > >ARGH!
>> > >Stupid compilers ;)
>> > >I had the includes in the file alright, but in the wrong order..

>> > >
>> > >Like I said stupididty!
>> > >
>> > >-----Original Message-----
>> > >From: [EMAIL PROTECTED]
>> > >[mailto:[EMAIL PROTECTED]] On Behalf Of Miguel

>> > >Aleman
>> > >Sent: Sunday, February 24, 2002 6:44 PM
>> > >To: [EMAIL PROTECTED]
>> > >Subject: Re: [hlcoders] Argh!
>> > >
>> > >
>> > >You have to define the CHalfLifeTeamplay class before you can
that
>> > >class. So, whenever you have "#include "SgRoundRules.h" you need
to
>> > >add "#include teamplay_gamerules.h" before it.
>> > >
>> > >----- Original Message -----
>> > >From: "Yacketta, Ronald" <[EMAIL PROTECTED]>
>> > >To: <[EMAIL PROTECTED]>
>> > >Sent: Sunday, February 24, 2002 5:38 PM
>> > >Subject: [hlcoders] Argh!
>> > >
>> > >
>> > >> Okay, stupid basic C++ question *sigh*
>> > >>
>> > >> Why does this
>> > >>
>> > >> class CSgRoundRules : public CHalfLifeTeamplay
>> > >> {
>> > >> Blah
>> > >> Blah
>> > >> Blah
>> > >> };
>> > >>
>> > >> Result in this
>> > >>
>> > >> GB_RoundRules.h(6) : error C2504: 'CHalfLifeTeamplay' : base
class
>> > >> undefined
>> > >>
>> > >> _______________________________________________
>> > >> To unsubscribe, edit your list preferences, or view the list

>> > >> archives,
>> > >please visit:
>> > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> > >>
>> > >>
>> > >
>> > >_______________________________________________
>> > >To unsubscribe, edit your list preferences, or view the list

>> > >archives, please visit:
>> > >http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> > >_______________________________________________
>> > >To unsubscribe, edit your list preferences, or view the list

>> archives,
>> > >please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

>> > >_______________________________________________
>> > >To unsubscribe, edit your list preferences, or view the list

>> archives,
>> > please visit:
>> > >http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> > >
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list archives,

>> please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> >
>> >
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,

>> please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,

>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,

>please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>
>
>_______________________________________________
>To unsubscribe, edit your list preferences, or view the list archives,
please visit:
>http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>


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