I once knew a guy named Jim hunter... he posted on these forums about coding for HL.

-av

Dynerman David M wrote:

> Amazing! I'm also named Jim Hunter!
>
> Oh wait, never mind. My name's David Dynerman.
>
> Sorry :\
>
> david
>
> -----Original Message-----
> From: Jim Hunter [mailto:[EMAIL PROTECTED]]
> Sent: Monday, February 25, 2002 1:17 AM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlcoders] Argh!
>
> Jim Hunters unite!  We will take over the list!
>
> ----- Original Message -----
> From: "klank" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Sunday, February 24, 2002 4:35 PM
> Subject: Re: [hlcoders] Argh!
>
> > umm what are the posibbilities of two Jim Hunter's being on the same
> > list....
> >
> > -Jim
> >
> >
> > ----- Original Message -----
> > From: "Jim Hunter" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Sunday, February 24, 2002 8:06 PM
> > Subject: Re: [hlcoders] Argh!
> >
> >
> > > Is it possible that your header is being included by another file
> before
> > > this cpp file (for example another header?)
> > >
> > > Jim
> > >
> > > -----Original Message-----
> > > From: Yacketta, Ronald <[EMAIL PROTECTED]>
> > > To: [EMAIL PROTECTED]
> <[EMAIL PROTECTED]>
> > > Date: Sunday, February 24, 2002 2:54 PM
> > > Subject: RE: [hlcoders] Argh!
> > >
> > >
> > > >Well crap on me to, still wont work *sigh*
> > > >
> > > >I have this in the .cpp
> > > >
> > > >#include "extdll.h"
> > > >#include "util.h"
> > > >#include "cbase.h"
> > > >#include "player.h"
> > > >#include "weapons.h"
> > > >#include "gamerules.h"
> > > >#include "teamplay_gamerules.h"
> > > >#include "GB_RoundRules.h"
> > > >#include "monsters.h"
> > > >
> > > >Then In the .h
> > > >
> > > >
> > > >class CSgRoundRules : public CHalfLifeTeamplay
> > > >{
> > > >...
> > > >...
> > > >...
> > > >};
> > > >
> > > >
> > > >-----Original Message-----
> > > >From: [EMAIL PROTECTED]
> > > >[mailto:[EMAIL PROTECTED]] On Behalf Of
> Yacketta,
> > > >Ronald
> > > >Sent: Sunday, February 24, 2002 6:46 PM
> > > >To: [EMAIL PROTECTED]
> > > >Subject: RE: [hlcoders] Argh!
> > > >
> > > >
> > > >ARGH!
> > > >Stupid compilers ;)
> > > >I had the includes in the file alright, but in the wrong order..
> > > >
> > > >Like I said stupididty!
> > > >
> > > >-----Original Message-----
> > > >From: [EMAIL PROTECTED]
> > > >[mailto:[EMAIL PROTECTED]] On Behalf Of Miguel
> > > >Aleman
> > > >Sent: Sunday, February 24, 2002 6:44 PM
> > > >To: [EMAIL PROTECTED]
> > > >Subject: Re: [hlcoders] Argh!
> > > >
> > > >
> > > >You have to define the CHalfLifeTeamplay class before you can that
> > > >class. So, whenever you have "#include "SgRoundRules.h" you need to
> add
> > > >"#include teamplay_gamerules.h" before it.
> > > >
> > > >----- Original Message -----
> > > >From: "Yacketta, Ronald" <[EMAIL PROTECTED]>
> > > >To: <[EMAIL PROTECTED]>
> > > >Sent: Sunday, February 24, 2002 5:38 PM
> > > >Subject: [hlcoders] Argh!
> > > >
> > > >
> > > >> Okay, stupid basic C++ question *sigh*
> > > >>
> > > >> Why does this
> > > >>
> > > >> class CSgRoundRules : public CHalfLifeTeamplay
> > > >> {
> > > >> Blah
> > > >> Blah
> > > >> Blah
> > > >> };
> > > >>
> > > >> Result in this
> > > >>
> > > >> GB_RoundRules.h(6) : error C2504: 'CHalfLifeTeamplay' : base
> class
> > > >> undefined
> > > >>
> > > >> _______________________________________________
> > > >> To unsubscribe, edit your list preferences, or view the list
> archives,
> > > >please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > > >>
> > > >>
> > > >
> > > >_______________________________________________
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> archives,
> > > >please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > > >_______________________________________________
> > > >To unsubscribe, edit your list preferences, or view the list
> archives,
> > > >please visit:
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> > > >_______________________________________________
> > > >To unsubscribe, edit your list preferences, or view the list
> archives,
> > > please visit:
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> > > >
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > please visit:
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> > >
> > >
> >
> >
> > _______________________________________________
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> please visit:
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> >
>
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