I don't see how that could work... pev->buttons is defined only as an unsigned short (16 bits).
The defines for the new buttons are: #define IN_ATTACK3 (1 << 16) #define IN_ATTACK4 (1 << 17) Clearly shifting by 16 or 17 bits will not work since the unsigned short is only 16 bits. So this solution is not possible.. ======================== Project Lead/Coder Gladiator mod [EMAIL PROTECTED] ICQ: 11425443 http://gladiator.lan-gaming.com -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of jc Sent: Wednesday, December 04, 2002 1:41 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Additional Weapon Functions so the multi fire mode tut thing works? i tried it and couldnt get it going (prolly need to mod the delta.lst?? ah who cares, i've worked around that anyway) anyway, my point is i saw some post saying that the stuff in the tut was not possible (over @ thewavelength.net) whos' right? jc _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

