I don't see how that could work...
pev->buttons is defined only as an unsigned short (16 bits).

The defines for the new buttons are:
#define IN_ATTACK3      (1 << 16)
#define IN_ATTACK4      (1 << 17)

Clearly shifting by 16 or 17 bits will not work since the unsigned short
is only 16 bits. So this solution is not possible..

========================
Project Lead/Coder
Gladiator mod
[EMAIL PROTECTED]
ICQ: 11425443
http://gladiator.lan-gaming.com



-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of jc
Sent: Wednesday, December 04, 2002 1:41 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Additional Weapon Functions


so the multi fire mode tut thing works?

i tried it and couldnt get it going (prolly need to mod the delta.lst?? ah
who cares, i've worked around that anyway)

anyway, my point is i saw some post saying that the stuff in the tut was not
possible (over @ thewavelength.net) whos' right?

jc

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