I don't know, it never worked for me in 2.0 when I needed a third attack
key either, so I just hijacked IN_RELOAD (I didn't need it, every weapon
was energy based) for my tertiary attack key. I then used IN_ALT1 for
dash.

I didn't notice that IN_RUN wasn't used until I recently changed keys
around in FLF=)


-omega
Frontline Force - http://www.flfmod.com


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Michael
Shimmins
Sent: February 27, 2003 4:00 AM
To: [EMAIL PROTECTED]
Subject: RE: [hlcoders] Additional Weapon Functions

I can't explain this, however it worked in 2.1 and seems to no longer
work in 2.3

I appologise and will email bigguy to have it removed.

Shimms


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