I don't know, it never worked for me in 2.0 when I needed a third attack key either, so I just hijacked IN_RELOAD (I didn't need it, every weapon was energy based) for my tertiary attack key. I then used IN_ALT1 for dash.
I didn't notice that IN_RUN wasn't used until I recently changed keys around in FLF=) -omega Frontline Force - http://www.flfmod.com -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Michael Shimmins Sent: February 27, 2003 4:00 AM To: [EMAIL PROTECTED] Subject: RE: [hlcoders] Additional Weapon Functions I can't explain this, however it worked in 2.1 and seems to no longer work in 2.3 I appologise and will email bigguy to have it removed. Shimms _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders