So I've been trying this for a while, using Michael Shimmins tutorial
(http://hlpp.telefragged.com/tuts/multi-fire-modes.htm) and have thus far
been unable to get it to work it to work.  I gave up on it before when
Michael himself was helping me with it and now have decided to tackle it
again.  It seems that the the code gets stuck in the client.dll, in
input.cpp at the following stick of code:

        if (in_attack3.state & 3)
        {
                bits |= IN_ATTACK3;
        }

I threw an alert in there and it seemed to loop for a few minutes, and then
stopped.  Anyone know what might be cause it, or if there's a better way to
be doing this than Michael suggests?

-Jeff

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