Yeah, I discovered that back in june of 2000 when I read the doc that came with the 2.0 sdk where it says you can add buttons (that was one of the main reasons I waited for the 2.0 sdk before actually working on one of my other mods, which is now defunct mind you), but alas, you can't for that reason. And since we can't modify entvars_t .. (omfg. I wish we had access to the engine sometimes, if entvars_t is anything like its equiv in quake1, it would take 30 seconds to add extra fields or change current ones for the next hl patch)
-omega Blackened Interactive - http://blackened-interactive.com Front Line Force - http://www.flfmod.com -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of Georges Giroux Sent: December 4, 2002 3:35 PM To: [EMAIL PROTECTED] Subject: RE: [hlcoders] Additional Weapon Functions I don't see how that could work... pev->buttons is defined only as an unsigned short (16 bits). The defines for the new buttons are: #define IN_ATTACK3 (1 << 16) #define IN_ATTACK4 (1 << 17) Clearly shifting by 16 or 17 bits will not work since the unsigned short is only 16 bits. So this solution is not possible.. ======================== Project Lead/Coder Gladiator mod [EMAIL PROTECTED] ICQ: 11425443 http://gladiator.lan-gaming.com -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of jc Sent: Wednesday, December 04, 2002 1:41 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Additional Weapon Functions so the multi fire mode tut thing works? i tried it and couldnt get it going (prolly need to mod the delta.lst?? ah who cares, i've worked around that anyway) anyway, my point is i saw some post saying that the stuff in the tut was not possible (over @ thewavelength.net) whos' right? jc _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders