Hy. Thanx for the tip, i forgot i have to save/restore the status of night vision, so that's probably the cause of it.
At 11:57 2/14/03 +0000, you wrote:
I doubt this is the problem with onl bool values, but it may be... I had some odd crashing problems when crossing level boundaries in my mod, which confused me for a long time before I tracked them down. Effectively, all variables of an Entity class should either be included in the Save/Restore list, or set in the Spawn function. Otherwise, on a level transfer, those variables will have undefined values, and wackiness ensues. Likely, you'll want to Save/Restore whether the Nightsight is on across the level boundary if you haven't already.
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

