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Can someone tell me where to get SDK 2.3 Full?

botman wrote:

>>Was attempting to port a mod from a very old SDK to 2.3 by inserting the
>>additions from the 2.3 SDK [using WinDiff].
>>
>>Everything went pretty well, except for multiple 'weapon prediction' bugs.
>>
>>Example: When I "fire" the crowbar, it basically has no delay that I can
>>see. It hits the wall as fast as it can so after holding it down for a few
>>secs I might have 100 holes in the wall =D.
>>
>>Did I forget something?
>>
>>
>
>Are you using UTIL_WeaponTimeBase() for the delay values (i.e. don't use
>gpGlobals->time on the client).
>
>Jeffrey "botman" Broome
>
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