jc wrote: > i tried the compensation thing and it didnt work that well. a > weapon/attack that used UTIL_TraceHull suddenly f*cked up. it worked > before the GetHull... fix, with the GetHull fix and the zhlt hack the > players get stuck in the walls. so i've just stopped with the > pre-GetHull fix code for now.
If you change the clip_mins / clip_maxs, you don't need the modifications to ZHLT, you just need a hullfile. I haven't noticed any problems with getting stuck since changing this, so if you decide to try it I'd be interested in hearing if you have any problems. Jim _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

