jc wrote:
> i tried the compensation thing and it didnt work that well. a
> weapon/attack that used UTIL_TraceHull suddenly f*cked up. it worked
> before the GetHull... fix, with the GetHull fix and the zhlt hack the
> players get stuck in the walls. so i've just stopped with the
> pre-GetHull fix code for now.

If you change the clip_mins / clip_maxs, you don't need the modifications
to ZHLT, you just need a hullfile.  I haven't noticed any problems with
getting stuck since changing this, so if you decide to try it I'd be
interested in hearing if you have any problems.

Jim


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