Michael A. Hobson wrote:
> Try using the Studio Model Renderer API defined in cl_dll/r_studioint.h
>
> iEngineStudio.GetModelByIndex(1) is the world model corresponding
> to the WorldSpawn entity and so forth.
>
> The return value is a pointer to struct model_s (defined in
> common/com_model.h)

Only problem there is no corresponding function on the server.  (Is there?)

Jim


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to