Michael A. Hobson wrote: > Try using the Studio Model Renderer API defined in cl_dll/r_studioint.h > > iEngineStudio.GetModelByIndex(1) is the world model corresponding > to the WorldSpawn entity and so forth. > > The return value is a pointer to struct model_s (defined in > common/com_model.h)
Only problem there is no corresponding function on the server. (Is there?) Jim _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

