Hello Botman,

b> ...also the game didn't sell as
b> many copies as EA and Gearbox had hoped it would...
Well, game is very-very-very good! :)))), I don't know why different game-mags wrote
that graphics are outdated, etc. It seems that they haven't played the
game.

Also, I was surprised when saw such very good feature as built-in
bots. I guess they are your work, Botman ;-)

About SDK - so it could be possible to develop mods using 007 engine (heavily modified 
HL engine)?
Structure of mod folders is changed, it looks clean. i.e. no mess like
in HL mods with different .hpk, .lst, .cfg's... There is pak0.pak-like
file assets.007, but all in all everything looks familar (.mdl file
format), but some things like textures in .png format (NO WAD3!!!!
:-)) ) are new and... comfortable I think :)

P.S. Botman, tell Gearbox webmaster to update the site, cos Bond is still
in project section of games, which are currently "under consruction"
:-)

P.P.S. may I ask question about Gearcraft? If so, then...
Does it support faces as a part of geomtry? Not vertex manipulation,
but faces? Some levels in Bond are in open areas and I thought it
would be hard to create them using terragen and vertex manipulation.

Best regards,

Vyacheslav Djura
Deep-Shadows

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