Hello Botman, b> ...also the game didn't sell as b> many copies as EA and Gearbox had hoped it would... Well, game is very-very-very good! :)))), I don't know why different game-mags wrote that graphics are outdated, etc. It seems that they haven't played the game.
Also, I was surprised when saw such very good feature as built-in bots. I guess they are your work, Botman ;-) About SDK - so it could be possible to develop mods using 007 engine (heavily modified HL engine)? Structure of mod folders is changed, it looks clean. i.e. no mess like in HL mods with different .hpk, .lst, .cfg's... There is pak0.pak-like file assets.007, but all in all everything looks familar (.mdl file format), but some things like textures in .png format (NO WAD3!!!! :-)) ) are new and... comfortable I think :) P.S. Botman, tell Gearbox webmaster to update the site, cos Bond is still in project section of games, which are currently "under consruction" :-) P.P.S. may I ask question about Gearcraft? If so, then... Does it support faces as a part of geomtry? Not vertex manipulation, but faces? Some levels in Bond are in open areas and I thought it would be hard to create them using terragen and vertex manipulation. Best regards, Vyacheslav Djura Deep-Shadows _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

