> If you can do all that.. wouldn't it be easier to like, call TakeDamage on > the player at like 300 damage? ;p
TakeDamage() isn't accessible from outside the MOD source code (i.e using a metamod style plugin). You have to damage the entities by changing their health (available in the edict_s structure) or by spawning an entity that will damage the player (like trigger_hurt, etc.). Personally, I just like to spawn a bunch of snarks around them and watch them die a horrible death! :) Jeffrey "botman" Broome _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

