# answer below #

tei wrote:
> Hello Cortex,
>
>> Now that HL2 is nearly coming out, do you really it's worth trying to
>> implement new things in HL1 ? I personnaly think it'd be a lost of
>> time...
>
>> Now, all the mods will move to the HL2 engine, and no more players
>> will stay on HL1 (or at least in the months following the coming out
>> of HL2).
>
>> Why do you want to have new things in HL1 ? You plan to stay on the
>> HL1 engine for a long time ?
>
>> <=- Micha�l "Cortex" Monerau -=>
>
> Good question. Continue with HL1?

<snip>

I understand that HL1 is quite stable, has a lot of players on it, etc...
But I think that we can't go back to HL1, when HL2 will take up all
players... Why do you think HL2 won't be as fun as HL1's hldm was ? Hardcore
gamers don't care about graphics, but if they can have fun WITH beautiful
graphics (and beautiful effects as the physics, etc...), I'd be surprised
they'd want to go back to their beloved HL1 :)

However, there WILL be some players that will stay on HL1 : those who have
tiny hardware, or those who don't want to buy a game, etc... But they will
be really a few, as far as I can imagine.

Now, consider your request from a commercial point of view (and that was
more my point in my post). Do you really think that VALVe (or any other
company) would spend money (if they put a Coder on the shot) to have some
new features in the old HL1 (although they are present in the new HL2) ? If
I had to take the decision for my company, I'd surely say "No, we can't
afford this". Since the new HL2 comes out, there is no need anymore to ADD
new things to HL1 ! There is a moral need to support HL1 players with patchs
if they really need them, but adding features appears to me to be quite
fool...

Moreover, consider that HL2's SDK will be more fun ! Hopefully it is better
C++-written :)

<=- Micha�l "Cortex" Monerau -=>



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