Stan Bubrouski wrote: > Cortex wrote: > Yeah but just cause HL2 is coming out, doesn't mean > all mods will have HL2 versions ready, so loyal players > will want to continue with the old engine. In my case > I won't be able to play HL2 for a while since it would > require me getting a new system. So it would nice to > continue bug-fixes, etc... on old HL1, some minor > improvements I'm sure could be made. Personally I'm > really getting into Natural Selection, one of the best > HL mods I've ever seen.
OK. But, mods can run on the actual HL version whithout any upgrade... So new features doesn't fit with this argument, I think. Do you think that teams who work on HL1 will want to stay on HL1 to have some quite new features ? My guess is that most of them will move to HL2... >> However, there WILL be some players that will stay on HL1 : those >> who have >> tiny hardware, or those who don't want to buy a game, etc... But >> they will >> be really a few, as far as I can imagine. > > That's not really true. Lot's of people run HL on > older hardware. Not everyone can afford nice new > systems and expensive video cards every six months. > We have bills to pay :P Yep, I agree with you. I have the same computer since 2 years and a half, and I don't want to buy a new system for now. > And you seem to be forgetting, if the HL1 engine was > dead why are they releasing CS1.6 and HL1.1.2 etc...? > Seems to me there are some new features in that Steam > stuff :) The new features that are included into HL1 and CS are only parts of the new projects of VALVe. Don't think that they are NEW features made for HL1 only... I'm not going to give you example, since I don't want to divulgate some quite secret informations, but an example of what I say is the new features of CS:CZ (shield, etc...) are included in CS 1.6 : new things made for other projects are put into HL1 to make it "a la mode". I have several other examples, but I can't tell them...I'd like to. Sorry. >> Now, consider your request from a commercial point of view (and that >> was >> more my point in my post). Do you really think that VALVe (or any >> other >> company) would spend money (if they put a Coder on the shot) to have >> some >> new features in the old HL1 (although they are present in the new >> HL2) ? If > > Why not? They are stilling selling HL1/CS in stores > aren't they? They are still adding features to this > day why stop now during Steam's launch??? That seems > like bad business. As I said, the new features added are not made for HL1, but rather made for an other project and added to HL1 optionnally. >> I had to take the decision for my company, I'd surely say "No, we >> can't >> afford this". Since the new HL2 comes out, there is no need anymore >> to ADD >> new things to HL1 ! There is a moral need to support HL1 players >> with patchs >> if they really need them, but adding features appears to me to be >> quite >> fool... >> > > Again I refer to the HL versions currently on Steam, > maybe I'm being foolish but I definately see new > features and improvements still going into HL and > since future updates are planned...ya know... heh ;-) Sorry, but I haven't even installed Steam yet :-( I'm quite away from the HL1 Community since I finshed up my mod... But I think Steam makes its first steps, and quick-made updates are a good way to test it. >> Moreover, consider that HL2's SDK will be more fun ! Hopefully it is >> better C++-written :) >> > > Indeed. ;-) >> <=- Micha�l "Cortex" Monerau -=> _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

