In theory Valve could release it under GPL if the following is true: - ID software agree (I don't see why they wouldn't actually but they might not, as Quake 1, 2 are out and about....) - No third party has any code in the dedicated server, and if they do couldn't only parts of the server be GPL'ed with links to compiled binaries to the third party IP ? - Valve don't have any 'top secret' tricks in their Dedicated server, but then you come back to the Compiled files for some 'secret' things and open source for the rest.
----- Original Message ----- From: "Stan Bubrouski" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, October 03, 2003 8:15 PM Subject: Re: [hlcoders] Re: HL2 Source Leaked > There are other company's intellectual property in > that source directory, and as such that archive > with that source being distributed is infringing > on many people's copyrights. Valve could not GPL > or make legal that source release. If they were > to GPL anything it would have to be officially > released by them and not by some felon. > > There is ZERO flexability here. Copyright laws > are there to protect against these kinds of > theft and piracy. Please stop suggesting that > fans of the game download the source and > violate Valve's copyrights, doing so only > makes the problem worse. > > -sb > > > Manip wrote: > > > This is a multi-part message in MIME format. > > -- > > [ Picked text/plain from multipart/alternative ] > > > > > >>So you want to spend your time in court explaining >your use of stolen > >>intellectual property? > > > > > > A day trip is a day trip = ) I dunno if this will happen, the code is too hot (as you have said) so enless valve said, oh yes... who cares anymore, lets release the server code under the GPL then I doubt many dev's will develop it. If one was developed it would have to move around via kazaa and other warez sites and nobody would trust it so it would not survive long :( > > -- > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders