Surely OGG Vorbis (http://www.vorbis.com) would be a better choice than
mp3? :)

-EvilGrin

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Marco Leise
Sent: Sunday, October 26, 2003 2:32 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] PNG format

Am Sat, 25 Oct 2003 03:07:56 -0400 hat Tony "omega" Sergi
<[EMAIL PROTECTED]> geschrieben:

> I've thought about doing PNG for it too, but just never did. I
actually
> have PNG loading code sitting in another project of mine, I just
didn't
> bother to put it into this stuff. I really don't know why I didn't
> bother putting it in, I think it had something to do with the team
> saying like "you've put tga and jpeg in why bother with a third?" and
I
> guess that's why I never did;) (mind you, that was like 6 months ago
> when I first did it. I just never really finished it until now.
>
> -omega
> http://www.frontline2.com

Hehe, tell your team that PNG combines the compression of JPG and
features of TGA in one format and they'll ask you why you didn't tell
them in the first place ;)
A lot of people think that textures should only be compressed lossless
anyway (tiled textures sometimes come out with borders).
So this code will be in Frontline Force 2? MP3 sounds, too? Well then
this will be the smallest full featured Half-Life mod ever :]

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