[EMAIL PROTECTED] wrote:

Hi,
   I'm new to the HL SDK and I'm writing a quick metamod
hack...
   How can I abstract data from the pvPrivateData edict
which isn't in pev?  For example, if I want to access some offset/location x in 
pvPrivateData, how can I do that?  The best I could come up with is

CBaseEntity *pPlayer = UTIL_PlayerByIndex(Index);
int *mptr = (int *)(&(pPlayer->edict()->pvPrivateData)+OFFSET);

Sorry if it seems I have no clue what I'm doing, because I
don't. =)
     -----David "BAILOPAN" Anderson

Yep, that will work and is about the best method to use to access MOD specific private data. Realize that this data can/will change with each release of a MOD, so don't be surprised if stuff moves around (the offset changes) with each release of a MOD. :)

--
Jeffrey "botman" Broome


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