Daniel Koppes wrote:
Never worked with Metamod before, but I assume you can listen for, and
catch, the gmsgxxxxxx variables when they're registered by the engine....
find the one that looks right (gmsgMoney or something like that).
Yes, metamod has a "trace_plugin" that comes with it (at least the
source code version of the download does). You can log all the data
that gets sent back and forth between the engine and the MOD DLL code.
Take a look at that plugin, it should have everything you need.
--
Jeffrey "botman" Broome
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