Hey Bailopan, did you try changing the weaponbox's classname, spawning it, then removing it? I did, and I was able to remove not only hostages in my Objectives Converter (so it wouldn't crash when switching from CS maps), but also a glock I dropped on dust.
-----Ursprungligt meddelande----- Fr�n: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] F�r Jonny Bergstr�m Skickat: den 17 februari 2004 10:32 Till: [EMAIL PROTECTED] �mne: SV: [hlcoders] RemoveEntity: New Question Hi Bailopan :-) I just realised my "Objectives Converter" seems to have gone the same way as your plugin since this new "caching" update. With Objectives Converter I could make any de/cs/as/es map into any of the other by moving/renaming/deleting entities like bomb targets, hostages, spawn points and so on. Nothing of that seems to work anymore, and I'm not surprised. Not that I care too much for my plugin (although I put quite some effort in it), and I don't blame anyone for scr*wing the plugin up. A hack is a hack. Too bad if it doesn't work anymore. Now, if there was just some way of making that cache sync itself with the real entities in game... :-P /jghg -----Ursprungligt meddelande----- Fr�n: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] F�r [EMAIL PROTECTED] Skickat: den 17 februari 2004 01:52 Till: [EMAIL PROTECTED] �mne: RE: [hlcoders] RemoveEntity: New Question Yeah, I've tried that. I've tried everything ;] Oh well. -----David "BAILOPAN" Anderson > Have you tried using pEnt->v.flags |= FL_KILLME; instead of RemoveEntity? > Just a thought. > - voogru. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

