I was wondering if anyone here had any information on these two files. Valve mentioned how the background can be more easily customized with this in one of the press releases accompanying a recent update, but to my knowledge there's no useful information available to the community about the actual format for the file beyond the "sample" files included with the official mods. Do the files support multiple resolutions? If so, how, and can only one resolution be defined as "scaled"? Do the backgrounds actually have to be broken into 256x256 chunks, or was this simply done by Valve in the official mods for another reason?
I've tried experimenting with different syntax in the file, but have gotten unpredictable results when trying the most obvious possible combinations. Sometimes the graphics don't load properly or don't show up in the right place, and in other cases the game loads the TGAs for the wrong resolutions, overlays different resolutions' TGAs over one another, or produces other anomalies of this nature. Simply changing the resolution and using a different-sized "base" graphic seems to work, but I was wondering if there's any more that the file can do besides just this. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

