Marco Leise wrote:Yeah, lol. Thank you very much. It's not ME wanting it secure. It is me wanting to see this mod evolve into a more professional manner and becoming easier to map for and becoming faster to play. So it would have been nice if you just told me if it is possible to use a model from memory in Half-Life mods rather than from the disk. In other words: Is there only one way to load a model and does this way force you to only enter a name like 'mymodel' and the procedure searches for 'mymodel.mdl' in the mod directory, the valve directory and all .paks?
If you load if yourself, you'll have to render it yourself, you'll have to do collision testing yourself and you'll have to remember to free it up when the map changes.
There's no way to load models yourself and then have the Half-Life engine handle them from there on out.
-- Jeffrey "botman" Broome
Thanks, that is exactly what I wanted to know.
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