Marco Leise wrote:
Yeah, lol. Thank you very much. It's not ME wanting it secure. It is me
wanting to see this mod evolve into a more professional manner and
becoming easier to map for and becoming faster to play. So it would have
been nice if you just told me if it is possible to use a model from
memory in Half-Life mods rather than from the disk. In other words: Is
there only one way to load a model and does this way force you to only
enter a name like 'mymodel' and the procedure searches for 'mymodel.mdl'
in the mod directory, the valve directory and all .paks?
If you load if yourself, you'll have to render it yourself, you'll have
to do collision testing yourself and you'll have to remember to free it
up when the map changes.
There's no way to load models yourself and then have the Half-Life
engine handle them from there on out.
--
Jeffrey "botman" Broome
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