----putting models in maps is a mod feature.
Yes but I have seen models in CS maps so I know it's in the code. Just need to get my fdg file right.
----- - you need to RTFM of the mod you want to map for, check "monster_furniture" section
What manual? I have searched hi and lo and no one seems to know how its done.
Yes, no mapping manual :(
Here come some good info, anyway:
http://cariad.co.za/twhl/entitylist.php?game=2 ( this link found here: http://66.102.11.104/search?q=cache:OdIVgk3pD_wJ:www.media-vida.net/vertema.php%3Ffid%3D9%26tid%3D32611%26pagina%3D1+mapmodels+cstrike&hl=es)
You say you have maps with entitys? no funcs? cool!,.. open these maps with a map editor, and copy paste the entity, then replace the model name... and report here!
...humm...looks like this mod support (withouth hacking) a lot of func_* stuff.. bmodels, but not emodels,.. but I know very littel about this mod.
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