I still see the reason. You could derive your entities from the baseclass and put a reset in that entity. When you want to reset stuff, you could put that in an own baseclass even so you derive from 2 classes.. Imo, there is no excuse to alter the baseentity or baseplayer class.
=============================================== Stefan Hendriks FunDynamic & RealBot http://www.fundynamic.nl http://realbot.bots-united.com http://www.bots-united.com =============================================== -----Oorspronkelijk bericht----- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Tony "omega" Sergi Verzonden: maandag 10 januari 2005 13:36 Aan: [email protected] Onderwerp: RE: [hlcoders] This should not be possible, yet it works!? There are instances when working on a mod that you need to alter the base class though. One example would be a round reset system. Unless you want to search for every possible entity by name to reset them, you'd want to add a reset function at base level, so you can just call base->reset or what have you. That's just one example of why you'd need to modify base classes, out of possible hundreds. -omega -----Original Message----- From: Christian Marschalek [mailto:[EMAIL PROTECTED] Sent: January 10, 2005 7:28 AM To: [email protected] Subject: Re: [hlcoders] This should not be possible, yet it works!? > mod authors should *not* be limited or restricted by plug-in authors. > plug-in authors *should* be limited and restricted by mod authors >:) Why should *anyone* be restriced by *anyone*? Hacking classes renders the purpose of object oriented programming somewhat useless... ;) _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- No virus found in this incoming message. Checked by AVG Anti-Virus. Version: 7.0.300 / Virus Database: 265.6.9 - Release Date: 06/01/2005 -- No virus found in this outgoing message. Checked by AVG Anti-Virus. Version: 7.0.300 / Virus Database: 265.6.9 - Release Date: 06/01/2005 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

