This occurs when I hit the ground on sdk_vehicles, I haven't tested it on other maps, though.
----- Original Message ----- From: "Patrick Flanagan" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Sunday, February 20, 2005 12:00 PM Subject: Re: [hlcoders] Permanent Ground Effects (HL2DM) > I've seen the stun stick spark remaining bug as well. It usually only > happens when I hit displacements though. > > > On Sun, 20 Feb 2005 11:47:42 -0800, Daniel Jennings <[EMAIL PROTECTED]> wrote: > > In HL2DM there is a problem in that when you hit the ground with the stun > > stick there is a spark there that goes on and off. The problem isn't that > > this is there, it's that it is permanent. After several hours the spark > > never disappeared, neither when it was in my POV nor when it was not visible > > at the time by the player. > > > > Another similar bug is that when you fire the last rocket from the RPG, the > > weapon switches and the laser dot on the ground stays where it was when the > > RPG switched away. > > > > Daniel Jennings > > UMSClan.com > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

