Two projects... One for Oregon State University that I'm a co-PI on (means I helped write the grant request) that is to create a forest visualization system using game technology. I've got various images, etc. online for it at http://www.orst.edu/~holtt/forestry. The researchers here have already created a system to make a large database describing forest composition, and this project is to create a visualization of that data set. The data is used to help plan forest use management and policy, simulate forest fires, ecological changes, etc. It's funded by the US Forest Service over a two year period.
The second project is for Texas A&M University - Corpus Christi to help create a new system for training nurses and medical personel by using interactive systems. It's funded by the US Department of Defense to the sum of US$3 million, which is pretty amazingly serious money for basically a game development project - even if it's a training system based on game technology. There are a variety of pictures and such at http://www.orst.edu/~holtt/tamucc if you're curious. I think that if any of you are serious about getting into game development, you might consider looking into the potential for these kinds of Serious Games projects. They are getting funded, they are being built using state of the art game projects (as mods in this case), and there is a real demand for skilled game developers to apply their talents to these projects. If you're interested in Serious Games, consider checking out the website http://www.seriousgames.org. If you're in the UK, there's a Serious Games conference going on starting tomorrow (the site has info). In September there is a "Games for Health" conference in Baltimore, MD (USA) on games being used for medical and health related things. In Oct/Nov there will be the Serious Games Conference in Washington DC. Tim Quoting Kamran <[EMAIL PROTECTED]>: > Cool, what's it about? > > Tim Holt wrote: > > >Work actually - I work at OSU and currently am doing two different "serious > >games" mods using HL2. There's a lot of interest in using games and game > ideas > >for non-entertainment projects. > > > >Quoting Kamran <[EMAIL PROTECTED]>: > > > > > > > >>Are you doing this for a school project? I see it's hosted at Oregon > >>State. Just wondering, sounds cool. > >> > >>Tim Holt wrote: > >> > >> > >> > >>>Definitely murky. Definitely something Valve can answer too I think. Can > >>> > >>> > >>you > >> > >> > >>>imagine the expense and process to hire a lawyer and have them contact > >>> > >>> > >>Valve's > >> > >> > >>>legal people and try and work it out? Ugh :^) > >>> > >>>There are two things in CZ I want to use - ok 4. The BlackHawk > helecopter, > >>> > >>> > >>a > >> > >> > >>>generic truck model, a generic Humvee, and some of the music as a > background > >>>track for a demo movie. I've already taken the model content and ported > it > >>> > >>> > >>to > >> > >> > >>>Source with reskinning, etc. > >>> > >>>It comes down now to whether it's OK to how much I can distribute it > beyond > >>> > >>> > >>to > >> > >> > >>>people I know that have a full HL2/CZ license. Also whether it's > >>> > >>> > >>permissable > >> > >> > >>>for me to release movies and still images (screenshots) where the > (reskinned > >>>and ported) models are shown, but actual access to the full mod content is > >>> > >>> > >>not > >> > >> > >>>available to the public. > >>> > >>>Here's a pic btw of how it's being used... > >>> > >>>http://oregonstate.edu/~holtt/tamucc/background020003.jpg > >>> > >>>Quoting "Jeffrey \"botman\" Broome" <[EMAIL PROTECTED]>: > >>> > >>> > >>> > >>> > >>> > >>>>Tim Holt wrote: > >>>> > >>>> > >>>> > >>>> > >>>>>So exactly what is the legality/status/etc. for using CZero content in a > >>>>> > >>>>> > >>>>> > >>>>> > >>>>HL/HL2 > >>>> > >>>> > >>>> > >>>> > >>>>>mod? Legit? There's a lot of music in there that's actually got some > >>>>>interesting potential uses, plus models. > >>>>> > >>>>> > >>>>> > >>>>> > >>>>See this thread... > >>>> > >>>>http://www.mail-archive.com/[email protected]/msg06959.html > >>>> > >>>>I think using CZ content in other mods is a little bit legally murky > >>>>because CZ was worked on by so many other companies (besides Valve) so > >>>>it's not always obvious who the copyright owner is for any one specific > >>>>asset. > >>>> > >>>>-- > >>>>Jeffrey "botman" Broome > >>>> > >>>>_______________________________________________ > >>>>To unsubscribe, edit your list preferences, or view the list archives, > >>>> > >>>> > >>please > >> > >> > >>>>visit: > >>>>http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>>> > >>>> > >>>> > >>>> > >>>> > >>>> > >>> > >>>_______________________________________________ > >>>To unsubscribe, edit your list preferences, or view the list archives, > >>> > >>> > >>please visit: > >> > >> > >>>http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>> > >>> > >>> > >>> > >>> > >>> > >>> > >>-- > >>Kamran A > >>Get Firefox! Safer, Faster, Better. > >><http://www.spreadfirefox.com/?q=affiliates&id=0&t=85> > >>Down with Internet Explorer! Say "NO!" to Spyware! Use Firefox > >> > >>_______________________________________________ > >>To unsubscribe, edit your list preferences, or view the list archives, > please > >>visit: > >>http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > >> > >> > > > > > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > -- > Kamran A > Get Firefox! Safer, Faster, Better. > <http://www.spreadfirefox.com/?q=affiliates&id=0&t=85> > Down with Internet Explorer! Say "NO!" to Spyware! Use Firefox > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

