Thanks, but I really haven't found all that much in the valve wiki, and I've seen the dominator article before. Is there anything else I can see?
On 9/13/05, Adam amckern Mckern <[EMAIL PROTECTED]> wrote: > You can start at http://developer.valvesoftware.com/ > > There are also some tuts around that although preform > diffrent functions, can show you a way to do an effect > your after > > the best one i have found is > http://www.hl2coding.com/wiki/index.php/Dominator9000 > > I hope this is a start > > Adam > > --- Roffle Machine <[EMAIL PROTECTED]> wrote: > > > Having really jumped into the HL2 code mere days > > ago, I'm finding that > > I'm over my head. What's worse, there's little/no > > information sitting > > on the web about things that I, or for that matter > > usually anyone else > > want to do. > > > > So, I please my case to you. > > > > I'd like to know if there are any good resources on > > changing effects > > and graphics in the game. For example, the simple > > glowshell from HL1 > > was literally two lines of code, and made a nifty > > effect. Are there > > any resources on how to do nifty things in a > > reasonable amount of time > > without a degree in higher mathematics, or an > > intense background in > > writing shaders? > > > > Speaking of shaders, is it possible to apply a > > shader to a model in > > the code somewhere? Valve made a big hullabalu in > > the E3 demo about > > the ability to make unexpected objects take on > > unexpected > > characteristics (man made of water standing in fire, > > for example). How > > DO you do that? > > > > Really, the only interesting things I've been able > > to discover is how > > to make the player translucent and how to make him > > fade in and out > > using the same patterns that came with quake. What > > am I missing, and > > how do I find it? > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view > > the list archives, please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > --------My Website http://ammahls.com > Lead Programer NightFall > > This email has been sent from Adam McKern, and is not one of the many spam > bots that use my email address. > If you receive an email that has not got this signature line, please delate > the email, and not respond in any way to it. > > __________________________________________________ > Do You Yahoo!? > Tired of spam? Yahoo! Mail has the best spam protection around > http://mail.yahoo.com > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

