Thanks, but I really haven't found all that much in the valve wiki,
and I've seen the dominator article before. Is there anything else I
can see?

On 9/13/05, Adam amckern Mckern <[EMAIL PROTECTED]> wrote:
> You can start at http://developer.valvesoftware.com/
>
> There are also some tuts around that although preform
> diffrent functions, can show you a way to do an effect
> your after
>
> the best one i have found is
> http://www.hl2coding.com/wiki/index.php/Dominator9000
>
> I hope this is a start
>
> Adam
>
> --- Roffle Machine <[EMAIL PROTECTED]> wrote:
>
> > Having really jumped into the HL2 code mere days
> > ago, I'm finding that
> > I'm over my head. What's worse, there's little/no
> > information sitting
> > on the web about things that I, or for that matter
> > usually anyone else
> > want to do.
> >
> > So, I please my case to you.
> >
> > I'd like to know if there are any good resources on
> > changing effects
> > and graphics in the game. For example, the simple
> > glowshell from HL1
> > was literally two lines of code, and made a nifty
> > effect. Are there
> > any resources on how to do nifty things in a
> > reasonable amount of time
> > without a degree in higher mathematics, or an
> > intense background in
> > writing shaders?
> >
> > Speaking of shaders, is it possible to apply a
> > shader to a model in
> > the code somewhere? Valve made a big hullabalu in
> > the E3 demo about
> > the ability to make unexpected objects take on
> > unexpected
> > characteristics (man made of water standing in fire,
> > for example). How
> > DO you do that?
> >
> > Really, the only interesting things I've been able
> > to discover is how
> > to make the player translucent and how to make him
> > fade in and out
> > using the same patterns that came with quake. What
> > am I missing, and
> > how do I find it?
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view
> > the list archives, please visit:
> >
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
>
> --------My Website http://ammahls.com
>  Lead Programer NightFall
>
> This email has been sent from Adam McKern, and is not one of the many spam 
> bots that use my email address.
> If you receive an email that has not got this signature line, please delate 
> the email, and not respond in any way to it.
>
> __________________________________________________
> Do You Yahoo!?
> Tired of spam?  Yahoo! Mail has the best spam protection around
> http://mail.yahoo.com
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to