Still not working, same crashes with the error as stated before. The problem seems to be with the DLL tier0_s.dll.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Justin Krenz Sent: Sunday, September 25, 2005 11:03 PM To: [email protected] Subject: Re: [hlcoders] Last update has broken Mod shaders and is causing crashes Control Panel -> System -> Advanced tab -> Environment Variables button -> look for "sourcesdk" in the list of System Variables. This was also after I ran the SourceSDK from the Play Games window in Steam and chose "Refresh SDK Content". If that doesn't work, try the following: "c:\program files\steam\steam.exe" -applaunch 220 -dev -allowdebug -game "<your mod's directory ie c:\mod\mod>" Then I suppose you can try attaching your debugger to it. Ben Everett wrote: > Hmm... I'm still unable to get my mod to work when being launched from VS. > Same errors as before. I've tried using all of the tips you guys have left > but nothing as of yet. The sourcesdk env variable you are referring to, is > this in VS or Windows? Could you provide a example key-value pair? > > And any word on Valve as to a REAL solution? It's kind of disturbing that > they haven't responded to any of our issues (I know that I at least check my > work e-mail on the weekends). > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

