Well, my mod still have problem with all the path when loading model (map).
I cannot run the mod anymore, i got crash when loading...
When do you will fix this? since friday nothing work...
Some poeple can run the mod but for me i cannot even start a server, and
btw srouce dedicated server don see any of my 3 rd party mod....
----- Original Message -----
From: "Erik Johnson" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, September 26, 2005 8:06 PM
Subject: RE: [hlcoders] Last update has broken Mod shaders and is causing
crashes
This is a multi-part message in MIME format.
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[ Picked text/plain from multipart/alternative ]
The release that went along with the DoD launch today should have fixed
the broken custom shaders in MODs.
If people are still having trouble with this specific issue, let us
know.
Erik
________________________________
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ben Everett
Sent: Monday, September 26, 2005 9:31 AM
To: [email protected]
Subject: RE: [hlcoders] Last update has broken Mod shaders and is
causing crashes
Still not working, same crashes with the error as stated before. The
problem
seems to be with the DLL tier0_s.dll.
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Justin Krenz
Sent: Sunday, September 25, 2005 11:03 PM
To: [email protected]
Subject: Re: [hlcoders] Last update has broken Mod shaders and is
causing
crashes
Control Panel -> System -> Advanced tab -> Environment Variables button
-> look for "sourcesdk" in the list of System Variables. This was also
after I ran the SourceSDK from the Play Games window in Steam and chose
"Refresh SDK Content".
If that doesn't work, try the following:
"c:\program files\steam\steam.exe" -applaunch 220 -dev -allowdebug -game
"<your mod's directory ie c:\mod\mod>"
Then I suppose you can try attaching your debugger to it.
Ben Everett wrote:
Hmm... I'm still unable to get my mod to work when being launched from
VS.
Same errors as before. I've tried using all of the tips you guys have
left
but nothing as of yet. The sourcesdk env variable you are referring
to, is
this in VS or Windows? Could you provide a example key-value pair?
And any word on Valve as to a REAL solution? It's kind of disturbing
that
they haven't responded to any of our issues (I know that I at least
check
my
work e-mail on the weekends).
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