I'll hope you will get a good result..

In the Steam News for this Friday I've seen that there was a number of
e-mails with positive feedback about the Commentary System, used in Lost
Coast.. So Valve will look for ways to include the system in future
releases.. With this I'll hope that there will be a kind of SDK soon, that
includes the commentary system as a standard option to add for mods.


- Jurgen


-----Oorspronkelijk bericht-----
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Benjamin Davison
Verzonden: zaterdag 29 oktober 2005 4:32
Aan: [email protected]
Onderwerp: Re: [hlcoders] Lost Coast Commentary System

--
[ Picked text/plain from multipart/alternative ]
Tommorow i'll try and get a map with commentary running.

On 10/28/05, Adam amckern Mckern <[EMAIL PROTECTED]> wrote:
>
> Yeah
>
> It looks like its an entity refrence outside of the
> map (prob for quick updates, and loacalstion)
>
> One of the ents tells the game to do some con vars,
> and another one tells the game to hook the player to a
> point camrea, and move them betwen to tracks.
>
> This idea (and i hope its part of LC SDK) is a very
> good idea, and congrats to who implemnted it.
>
> It might be "cheap" but it can save alot of time, and
> hassle of localasting a map, when you cant get strings
> pointers to work fully.
>
> Adam
>
> --- Benjamin Davison <[EMAIL PROTECTED]>
> wrote:
>
> > --
> > [ Picked text/plain from multipart/alternative ]
> > What a concidence :D I was just looking at how they
> > put it together.
> >
> > There is a file called d2_lostcoast_commentary.txt
> > in the GCF and it looks
> > quite simple on how to set it all up.
> >
> > Heres an example.
> >
> > Commentary
> > {
> > entity
> > {
> > "classname" "point_commentary_node"
> > "origin" "1351.290771 2388.777588 -10.452896"
> > "commentaryfile"
> > "#lostcoast\commentary\comm_intro.wav"
> > "speakers" "Gabe Newell"
> > "targetname" "comm_node_1"
> > }
> > }
> >
> > There is probably an entity in the world which hooks
> > it up and away you go,
> > but I have not looked at d2_lostocast.bsp yet.
> >
> > On 10/28/05, Jurgen Knops <[EMAIL PROTECTED]>
> > wrote:
> > >
> > > This is a multi-part message in MIME format.
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > Hi,
> > >
> > >
> > >
> > > With great expectations I've been waiting for the
> > Half-Life 2 Lost Coast
> > > release.. Today was the release of it. With large
> > admiration I've looked
> > > at
> > > the new commentary system, that will tell us about
> > the whole happening
> > > with
> > > the HDR system..
> > >
> > >
> > >
> > > My question about this is.. Will this commentary
> > system also being
> > > available
> > > ( in the future ) for mod developers. Like the
> > Pulse! mod.. So like mods
> > > with a learning environment.
> > >
> > >
> > >
> > > - Jurgen
> > >
> > > --
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or
> > view the list archives,
> > > please visit:
> > >
> >
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > >
> >
> >
> > --
> > - Ben Davison
> > - http://www.shadow-phoenix.com
> > --
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view
> > the list archives, please visit:
> >
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
>
> --------
>
> My Website http://www.ammahls.com
> Lead Programer NightFall http://www.nightfallmod.net/
> Developer of CST and ZHLT 3.0 http://www.zhlt.tk
>
> This email has been sent from Adam McKern, and is not one of the many spam
> bots that use my email address.
>
> If you receive an email that has not got this signature line, please
> delate the email, and not respond in any way to it.
>
>
>
> __________________________________
> Start your day with Yahoo! - Make it your home page!
> http://www.yahoo.com/r/hs
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>


--
- Ben Davison
- http://www.shadow-phoenix.com
--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders




_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to