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Thanx will try, and I will let you guys know what happens
On 11/3/05, Justin Krenz <[EMAIL PROTECTED]> wrote:
>
> This is actually talking about your Send and Receive tables. Check all
> of your entities to make sure that both the client receive tables are
> set to receive all variables that the server side version sends.
>
> Michael Kramer wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > For my Half-Life 2.5 DM (Half-Life Revolution) mod, when people can run
> > dedicated servers fine, but when they try and join them they get
> >
> >
> > Disconnect: Server uses different class tables.
> > Disconnect: Server uses different class tables.
> >
> > I do not know if this is a programming error or what. Have
> > any of you guys seen this before?
> >
> > Thanx-
> >
> > -Michael Kramer
> > --
> >
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