-- [ Picked text/plain from multipart/alternative ] Thanx will try, and I will let you guys know what happens On 11/3/05, Justin Krenz <[EMAIL PROTECTED]> wrote: > > This is actually talking about your Send and Receive tables. Check all > of your entities to make sure that both the client receive tables are > set to receive all variables that the server side version sends. > > Michael Kramer wrote: > > -- > > [ Picked text/plain from multipart/alternative ] > > For my Half-Life 2.5 DM (Half-Life Revolution) mod, when people can run > > dedicated servers fine, but when they try and join them they get > > > > > > Disconnect: Server uses different class tables. > > Disconnect: Server uses different class tables. > > > > I do not know if this is a programming error or what. Have > > any of you guys seen this before? > > > > Thanx- > > > > -Michael Kramer > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > --
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