Remember: Teamwork is natures way of identifying the weak. Richard Rice, BSCS
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Scott Loyd Sent: Thursday, December 29, 2005 3:34 PM To: [email protected] Subject: RE: [hlcoders] Successful mod team tips and warstories? If you consider Goldeneye: Source a successful mod so far, then this is what I have to say as a programmer on the team: - Sharing of source; the code is just as valuable as the rest of the source material, and having the *source* available to other developers incase you just get up and leave, or have no time to develop your assignment, allows others to pick up where you left off. - Constant Communication; we use Ventrilo, IRC, and our forums to keep communication going. Although we don't have as good of communication as a lot of us want, it still exists :). - Design Document WOULD have helped us :). I proposed the idea of using a WIKI to develop our design document as a team (this was before our alpha release, and I believe this is our next goal). - Not everyone on the team needs to work as a team, but you need a few that do. I would say that at least one from each area of development should be in good communication with the rest. - Use CVS/SVN/P4 if you can. We use it to hold our Source and our MOD. Gives you a good idea of the development activity and also what to test/add as others develop :). - Value the knowledge of your team mates, this goes along with respect. - Get rid of those that don't work. From my experience, the programmers tend to come and go... :( - Motivation... I believe we are doing "those that contribute, lead." I am thinking, those that contribute have the respect of the team and simply lead by example... With a proper design document, the team should know what needs to be done anyways, and should just have good communication to check up on one another. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tim Holt Sent: Thursday, December 29, 2005 2:01 AM To: [email protected] Subject: [hlcoders] Successful mod team tips and warstories? I put up a new page on the Valve Wiki to talk about what makes a successful mod team. I thought I'd email here to see if I could get a few additions and war stories from you the list members, since many of you have recognizable names as long time mod developers, etc. http://developer.valvesoftware.com/wiki/Successful_Mod_Team_Tips _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

