All mods have this problem, including mine, my CPU is INTEL with ATI card
But since the last update now STEAM get always 10-50 CPU when playing or not. I think STEAM is a SPYWARE now! Regards, Sylvain Rochette Insects Infestation Leader Web: http://ii.hl2files.com Forum: http://ii.hl2files.com/forum/index.php ----- Original Message ----- From: <[EMAIL PROTECTED]> To: <[email protected]> Sent: Friday, February 03, 2006 12:37 PM Subject: Re: Re: [hlcoders] Valve, Engine bug? I have noticed this "bug" also. But if you start the game and then exit, then it will exit normally. Since the server hasn't been started yet. I have not tested to connect to a different server other than the one on localhost. But if you start a server on your computer I get 100% usage of the cpu and it takes 3-7 minutes before I can see my desktop again. The funny part is that a friend of mine has no problem at all. We both have the same build of the mod. That means that this bug is random? Altho i am running an AMD system with Nvidia based gfx-card while he is running Intel with ATi card. Its an HL2MP mod, for the record. Almost unchanged code, compiled for release. Any clues? Best regards, // MindBlaster, TA Team.
From: CommandoSR <[EMAIL PROTECTED]> Date: 2006/02/03 fr AM 10:41:02 CET To: [email protected] Ämne: Re: [hlcoders] Valve, Engine bug? For me this also happens with DODS and CSS but not HL2 SP. Play a game, disconnect.. What do you get? 100% CPU usage. CommandoSR Project Director of C4 Commando: http://cnccommando.com C4 Commando's ModDb profile: http://mods.moddb.com/3262 Jeremy Swigart kirjoitti: > -- > [ Picked text/plain from multipart/alternative ] > CServerGameDLL::GameFrame no longer gets called when you've disconnected > back out to the menu, so afaik the game dll isn't being updated. It > appears > something in the engine is eating the cpu. > > On 2/2/06, Fabian Schreyer <[EMAIL PROTECTED]> wrote: >> I also know this problem. I think if you quit a map this way (or if >> the map loading process crashes because of an error in the map), the >> server keeps on working. >> >> On 2/1/06, l3fty <[EMAIL PROTECTED]> wrote: >>> I've noticed this in my mod too. Glad you've seen it in HL2DM, thought >> it >>> might have been something in my project ;) >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
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