Aaron Schiff wrote:

--
[ Picked text/plain from multipart/alternative ]
VectorNormalize actually alters the input vector and returns the length of
the original as a float, Normalize just handles the vector


I'm aware of that. Couldn't they have kept the original Normalize then?
It's more convenient to use because it works inline. Why did they have
to change it? They could have had both, but they removed Normalize(),
and modders can't add it because the class is shared with the engine.

--
Jorge "Vino" Rodriguez


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