Yes I'm running my mod, but it doesn't affect spawn points. Note, the player never notices they're outside the map. I think it's only ragdolls, though I'm not positive.
Let's put it this way, I don't have players yelling "help I've fallen out of the map". I just see in the server log pages and pages of error messages. At 2006/03/10 03:00 AM, Spektre wrote: >Yes, the player spawn points, if you place them in line with the ground >in counter-strike source, will cause the player to spawn outside the >map. Mappers can fix this by placing the spawn point above the ground. I >wouldn't suggest changing the code, just because, if it ain't broke, >don't fix it, and we have a good workaround for the issue. > >And, no, none of the officially released maps inherently have this problem. >Now that that's out of the way. I have seen ragdolls fall outside the >map, but it's pretty rare. Players falling outside of a map any time >other than with a broken spawn is pretty odd. > >Kenny, Do you know how or why the players are falling out? Do you have >any server mods running, like an admin mod that allows the players to be >arbitrarily placed? That of course would do it... >As for the asserts. I'm not a coder, so I won't touch that :) >Talia > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders