-- [ Picked text/plain from multipart/alternative ] find const char *GetGameDescription() in *_client.cpp.
On 7/15/06, Jose Luis Gonzalez <[EMAIL PROTECTED]> wrote: > > Hi, i recently compiled my Mod in linux and works well in local. > > But, when i upload to a linux dedicated server, i have some problems. The > major problem is in the start, that shows: > > Game.dll loaded for "Half-life 2 Deathmatch" > > instead of: > > Game.dll loaded for "MyMod" > > What's the problem?. Is related to GCLIB or GCC versions of the linux > compilation?. > > Thanks. > > -------- Mensaje original -------- > > De: Marcel <[EMAIL PROTECTED]> > > Enviado: viernes, 14 de julio de 2006 18:47 > > Para: [email protected] > > Asunto: Re: [hlds_linux] alfred: steam client trying to update from > filtered steam content servers > > > > Hi, > > > > I also had the same problem with my windows steam client on my pc (but > > not only with csarena servers). It just didn't update the client (the > > Jul 5 update). > > I just tried it several times and did a tcpdump on my router. I saw some > > packets to the csarena steam servers, but also some other steam servers > > which I don't remember any more. Sadly I haven't checked if they were > > filtered servers. > > > > - Marcel > > > > Alfred Reynolds schrieb: > > > We will look into this, thanks for the info. > > > > > > Timo Hilbertz wrote: > > >> hi alfred, > > >> > > >> this is my first time posting in this list, i'm not sure if this is > > >> the > > >> right place for my question, but i did not find any other adequate > > >> list. > > >> since two days our cs/css/dods servers try to update from steam > > >> content > > >> servers located at cs-arena.com. as you can see in the steam content > > >> servers > > >> status page at > > >> http://www.steampowered.com/status/content_servers.html , > > >> these servers are filtered - so it's impossible for our servers to > > >> get an > > >> update. the only solution was to edit our hosts files so all request > > >> pointing at cs-arena.com are redirected to unfiltered servers from > > >> other > > >> providers located in germany. > > >> > > >> it seems that this problem is not limited to us as we also tried to > > >> update > > >> temp servers located in other data centers which are not related to > > >> us. our assumption is that steam clients simply do not know that > > >> content servers > > >> from cs-arena are filtered and block all update requests from servers > > >> that > > >> do not belong to the cs-arena IP pool. can you confirm that? can you > > >> tell > > >> somebody to fix it? :o) > > >> > > >> by the way: we'd like to get our own steam content servers (bandwidth > > >> is no problem), is there any way to speed up the application? > > >> > > >> kind regards, > > >> timo > > >> XG1.net > > >> > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list > > >> archives, please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

