I've never launched my client from anything other than steam. I've never launched my server from anything other than srcds.exe.
Therefore I don't think the below response was in any way relevant to the VAC bugs that appeared a week ago for me and all of my mod's players. Perhaps there were multiple unlrelated VAC bugs around the same time? At 2007/02/05 01:30 PM, Mike Durand wrote: >Hi All- > >I have some additional details on this issue. Here is an excerpt of an >e-mail I got from one of our engineers: > >"VAC enforement for Source Mods has become a bit more strict last week >(week of 1/22). Mod teams get a "Disconnect: Response timed out" if they >connect to their game without using Steam (eg starting hl2.exe right >from dev studio, even with "-steam" ). Also if they attach a debugger >they get kicked. If they don't want to start the client through Steam, >they can still run their test server with "sv_lan 1", which doesn't >enforce VAC." > >I hope that this helps explain what's been going on with mods and VAC. > >-Mike > >-----Original Message----- >From: [EMAIL PROTECTED] >[mailto:[EMAIL PROTECTED] On Behalf Of Teddy >Sent: Tuesday, January 30, 2007 8:31 PM >To: [email protected] >Subject: Re: [hlcoders] VAC keeps booting me from my own listen server! >:( > >We had the VAC problem a few weeks ago (where we had to run our servers >with -insecure), but it's since resolved itself. We've never had any >problems with the latest SDK causing the server to crash or shutdown. > >-Teddy > >On 1/31/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: >> Unfortunately I can confirm this. I ported from the 8/4 code from last > >> year to the most recent version this weekend, and ever since whenever >> I load a map with sv_lan 0, the engine.dll calls LevelShutdown() >> almost immediately. sv_lan 1 allows playing. I really hope for an >> answer/fix soon, since this is about the 6th time we can't continue >> developing/playtesting due to external causes. >> >> best regards, >> >> -- Maarten >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, >please visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

