We had the VAC problem a few weeks ago (where we had to run our servers with -insecure), but it's since resolved itself. We've never had any problems with the latest SDK causing the server to crash or shutdown.
-Teddy On 1/31/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
Unfortunately I can confirm this. I ported from the 8/4 code from last year to the most recent version this weekend, and ever since whenever I load a map with sv_lan 0, the engine.dll calls LevelShutdown() almost immediately. sv_lan 1 allows playing. I really hope for an answer/fix soon, since this is about the 6th time we can't continue developing/playtesting due to external causes. best regards, -- Maarten _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
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