I was just thinking while in the shower about Gibbing Ragdolls.

Say if I wanted to make it so that when a player dies and the ragdoll falls
to the floor, if your shoot it again it gibs.

Well I could easily do this client side, by manipulating the ragdoll the
bullet collided with; but if I wanted this effect to become serverside;
would I just have to enable server ragdoll physics cvar?

Thanks,
Mukkan

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