Well in this particular case I am sending an arbitrarily-sized list of RPG character related data to the user. Any fixed limit would be undesirable. A larger limit (4K) would be acceptable, since, in practice the maximum amount of data is probably about 1K.
As I understand it, the string tables are sent to all clients. I don't want to spam every client with this data, since it's only useful to the client that it's directed at. At 2007/03/03 11:31 PM, LDuke wrote: >-- >[ Picked text/plain from multipart/alternative ] >What kind of user message is this? > >The MOTD messages are limited to 255 bytes for TYPE_TEXT. To use more than >that, you have to add the text to be displayed to the string tables and use >TYPE_INDEX (this method has a limit of around 4kb). > >On 3/3/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> >wrote: >> >> Whenever an attempt is made to send anything but the very smallest of user >> messages, the following error occurs: >> >> DLL_MessageEnd: Refusing to send user message %s of %d bytes to client, >> user message size limit is 255 bytes >> >> It doesn't have anything to do with the usermessages->Register specified >> limit. It also seems completely unrelated to the value the >> bf_write::GetNumBytesLeft reports, which is typically in the 2600 range or >> so. So the question is, where is this number coming from, and can it be >> increased? >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >-- > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

