Dnia 05-03-2007 o 21:16:25 Mulchman <[EMAIL PROTECTED]> napisaƂ(a):

It looks like you're using the traditional ifndef/define/endif block
wrong.

It should be

#ifndef SOME_STUFF_H
#define SOME_STUFF_H

// class definition here

#endif // SOME_STUFF_H

Yours is

#ifndef SOME_STUFF_H
#define SOME_STUFF_H
#endif // SOME_STUFF H

// class definition here

So on a non windows system your class will be defined multiple times
depending on how many files are #include'ing the .h file



Ah, yeah I know it. But I changed that after compiler gave me some #endif
errors. Switching back now.

"The ony place the CBlue pointer is is inside a comment so it doesn't
exist,
and then it has a null value since it is not being initialized, so even
if
you uncommented it your mod would crash."

Yes, that's what I thought too. But where should I initilize all this? In
hl2mp_gamerules Spawn() (just shooting)?

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