Hello Mike, please give us:
public/tier1/characterset.h public/tier1/utlbuffer.h public/tier1/tier1.h Thanks with friendly reguards Ratman2000 ----- Original Message ----- From: "Keeper" <[EMAIL PROTECTED]> To: <hlcoders@list.valvesoftware.com> Sent: Wednesday, October 10, 2007 3:19 AM Subject: RE: [hlcoders] TF2 Plugin Headstart? VEngineCvar004? > They fill a void. And make a canned game a little more flexible. > > That being said, Mike: will the upcoming converted source games be > available as a beta before they are released? Some are game specific and > can't be tested on TF2. > > Thanks for all the work! > Keeper > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Tony "omega" > Sergi > Sent: Tuesday, October 09, 2007 5:11 PM > To: hlcoders@list.valvesoftware.com > Subject: Re: [hlcoders] TF2 Plugin Headstart? VEngineCvar004? > > -- > [ Picked text/plain from multipart/alternative ] > hmm, i seem to think the easiest thing would be. wait for the damned sdk > instead of trying to rush it. plugins suck and aren't that important anyway > :P > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders