It's not really that hard to look at the file and figure out what's going on.
But here: http://www.voogru.com/filesystem_passthru.h -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Sent: Friday, October 12, 2007 1:15 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] TF2 Plugin Headstart? VEngineCvar004? Hello, nice, can you share it with us? With friendly Reguards Ratman2000 ----- Original Message ----- From: "Spencer 'voogru' MacDonald" <[EMAIL PROTECTED]> To: <hlcoders@list.valvesoftware.com> Sent: Friday, October 12, 2007 6:36 PM Subject: RE: [hlcoders] TF2 Plugin Headstart? VEngineCvar004? > I got mine working by just adding the new functions from filesystem.h > > -----Original Message----- > From: David Anderson [mailto:[EMAIL PROTECTED] > Sent: Friday, October 12, 2007 10:19 AM > To: hlcoders@list.valvesoftware.com > Subject: Re: [hlcoders] TF2 Plugin Headstart? VEngineCvar004? > > I think we need an updated filesystem_passthru.h as well. > > ---David Anderson > http://www.bailopan.net/ > > Mike Durand wrote: > > Added those three. > > > > Is anyone else waiting on me for anything other than the Linux version > > of tier1? > > > > -Mike > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of > > [EMAIL PROTECTED] > > Sent: Thursday, October 11, 2007 11:34 AM > > To: hlcoders@list.valvesoftware.com > > Subject: Re: [hlcoders] TF2 Plugin Headstart? VEngineCvar004? > > > > Hello Mike, > > > > please give us: > > > > public/tier1/characterset.h > > public/tier1/utlbuffer.h > > public/tier1/tier1.h > > > > Thanks > > > > with friendly reguards > > > > Ratman2000 > > > > ----- Original Message ----- > > From: "Keeper" <[EMAIL PROTECTED]> > > To: <hlcoders@list.valvesoftware.com> > > Sent: Wednesday, October 10, 2007 3:19 AM > > Subject: RE: [hlcoders] TF2 Plugin Headstart? VEngineCvar004? > > > > > >> They fill a void. And make a canned game a little more flexible. > >> > >> That being said, Mike: will the upcoming converted source games be > >> available as a beta before they are released? Some are game specific > > and > >> can't be tested on TF2. > >> > >> Thanks for all the work! > >> Keeper > >> > >> -----Original Message----- > >> From: [EMAIL PROTECTED] > >> [mailto:[EMAIL PROTECTED] On Behalf Of Tony > > "omega" > >> Sergi > >> Sent: Tuesday, October 09, 2007 5:11 PM > >> To: hlcoders@list.valvesoftware.com > >> Subject: Re: [hlcoders] TF2 Plugin Headstart? VEngineCvar004? > >> > >> -- > >> [ Picked text/plain from multipart/alternative ] > >> hmm, i seem to think the easiest thing would be. wait for the damned > > sdk > >> instead of trying to rush it. plugins suck and aren't that important > > anyway > >> :P > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders