You should be able to add a piece of code that mounts the gcf. So that you will be able to access both the new 2007 engine code, and access the resources of Half-Life: Source.
http://developer.valvesoftware.com/wiki/FileSystem_Snippet Tim Baker wrote:
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] My mod based on Source SDK: Base uses the HL:S GCF, mostly for materials, sounds, and a few models. I'm wondering if those will work with the Orange Box engine or whether I'll have to convert them (is that even legal?). How will Garry's Mod support pre-Orange Box models from CS:S and DOD:S along with newer Portal/TF2 stuff? -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
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