Ok its me again. Im after adding hats to npcs which for the most part is working fine except the fact they loose the ability to be hit. Now I used FollowEntity to attach it to the npc and reset its pos and hitboxs (pHat->RemoveSolidFlags( FSOLID_NOT_SOLID ) set in the FollowEntity step) but no go.
Im so lost when it comes to hitboxes and entitys. The hat model works fine as a prop_phys_multiplayer. Mark _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

