I don't think that much has changed internally to warrant this burst
of action. It's just really the same code, cleaned up, with
new/changed bits. A conversion guide would probably be good though.
Although I think there's only really about 5 major things that you'd
need to change in your code.

garry

On Dec 28, 2007 7:00 PM, Adam Maras (memzero) <[EMAIL PROTECTED]> wrote:
> That's another reason a manual writeup might be a good idea. We don't
> have to post the source tree, just class definitions and such.
>
> //   Adam Maras (memzero)
>
>
> Jed wrote:
> > Theres already a hundred odd sites with Doxygen dumps of the HL2 SDK.
> >
> > That said, putting the code through Doxygen not only documents it but
> > will also give access to the entire source tree. Considering that you
> > have to buy a Source game to get access to the SDK, this kind bypasses
> > it.
> >
> > - Jed
> >
> > On 28/12/2007, Tom Leighton <[EMAIL PROTECTED]> wrote:
> >
> >> Could VALVe possibly host a Doxygen'd site for us of the SDK code? Then
> >> we can link to it from the WIKI.
> >>
> >> Tobias Kammersgaard wrote:
> >>
> >>> --
> >>> [ Picked text/plain from multipart/alternative ]
> >>> Interesting idea! A Doxygen setup perhaps :-)?
> >>>
> >>> /ProZak
> >>>
> >>>
> >>> On 28/12/2007, Adam Maras (memzero) <[EMAIL PROTECTED]> wrote:
> >>>
> >>>
> >>>> Hello everybody,
> >>>>
> >>>> As Mike Durand said, it doesn't look likely that the SDK code for the
> >>>> Orange Box is going to be out by the end of the month. That being said,
> >>>> we have some time to get ready for it! I'm proposing that once the code
> >>>> is release, myself and some of you people out there in coderland get
> >>>> together to discuss documenting the code. By documenting, of course, I'm
> >>>> talking about making some HTML or wiki pages with things like class
> >>>> definitions, function purposes, inheritance diagrams, etc...; all the
> >>>> stuff that a commercial project would have documented. This way, there
> >>>> might be more people interested in Source modding, since there's more
> >>>> documentation around. I'll say this-- the Source source scares me a
> >>>> little bit! Probably just because I don't have enough docs on it.
> >>>>
> >>>> Anyone interested?
> >>>>
> >>>> //   Adam Maras (memzero)
> >>>>
> >>>> _______________________________________________
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> >>>> please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>
> >>>>
> >>>>
> >>>>
> >>> --
> >>>
> >>> _______________________________________________
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> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>
> >>>
> >>>
> >>>
> >> _______________________________________________
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> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >>
> >>
> >
> > _______________________________________________
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> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
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>
>

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