I second this whole thing, i'll help documenting some stuff> >
Maybe it will increase the sharing of ideas/code with the sdk --
i.e.> people not keeping everything to themselves.> > Adam Maras
(memzero) wrote:> > My thinking is that we'll have more people
interested in modding if they> > see that the Orange Box SDK is out
and has decent documentation.> >> > // Adam Maras (memzero)> >> >
Paul Peloski wrote:> >> --> >> [ Picked text/plain from
multipart/alternative ]> >> I'd help in a community effort to clean
up and document SDK code. It> >> would> >> have to be in the form
of a patch, since it's illegal to redistribute> >> the> >> actual
SDK. The only problem is that it's a little late to start on an> >>
effort like that, considering most HL2 mods are already started
since> >> the> >> SDK has been out for quite a while.> >>> >>
Regards,> >>> >> Paul> >>> >> On Dec 28, 2007 4:38 PM, Jed
<[EMAIL PROTECTED]> wrote:> >>> >>> >>> Where Doxygen is most
useful is when the actual code itself is> >>> commented in a way
that makes documenting easier and theres where> >>> we're stuck. Im
not sure what convention Valve uses but Doxygen> >>> doesn't like
it.> >>>> >>> To be honest, the most benefitial thing to do would
be to go through> >>> the entire code base and comment/note
properly everything in the> >>> source then running Doxygen is just
a trivial process. Of course thats> >>> time consuming and would
need a major shift of practice from Valve.> >>>> >>> - Jed> >>>>
>>> On 28/12/2007, Tom Leighton <[EMAIL PROTECTED]>
wrote:> >>>> >>>> There is an option within Doxygen to include the
whole source tree,> >>>> just> >>>> certain sections (For
documented classes/functions), or none at all.> >>>>> >>>> I'm
guessing we wouldn't use the first one, maybe the second or third.>
>>>>> >>>> Adam Maras (memzero) wrote:> >>>>> >>>>> You have no
idea how happy I am to hear that :D> >>>>>> >>>>> That being said,
was there ever really a _proper_ documentation site> >>>>> written
for the SDK? The only reason I'm not saying we should do it> >>>>>>
>>> now> >>>> >>>>> is because the Orange Box code is on the verge
of release... it would> >>>>>> >>> be> >>>> >>>>> foolish to start
documenting only to find changed.> >>>>>> >>>>> // Adam Maras
(memzero)> >>>>>> >>>>> Garry Newman wrote:> >>>>>> >>>>>> I don't
think that much has changed internally to warrant this burst>
>>>>>> of action. It's just really the same code, cleaned up, with>
>>>>>> new/changed bits. A conversion guide would probably be good
though.> >>>>>> Although I think there's only really about 5 major
things that you'd> >>>>>> need to change in your code.> >>>>>>>
>>>>>> garry> >>>>>>> >>>>>> On Dec 28, 2007 7:00 PM, Adam Maras
(memzero)> >>>>>> <[EMAIL PROTECTED]> wrote:> >>>>>>>
>>>>>>> >>>>>>> That's another reason a manual writeup might be a
good idea. We> >>>>>>>> >>> don't> >>>> >>>>>>> have to post the
source tree, just class definitions and such.> >>>>>>>> >>>>>>> //
Adam Maras (memzero)> >>>>>>>> >>>>>>>> >>>>>>> Jed wrote:>
>>>>>>>> >>>>>>>> >>>>>>>> Theres already a hundred odd sites with
Doxygen dumps of the HL2> >>>>>>>>> >>> SDK.> >>>> >>>>>>>> That
said, putting the code through Doxygen not only documents it>
>>>>>>>>> >>> but> >>>> >>>>>>>> will also give access to the
entire source tree. Considering that> >>>>>>>>> >>> you> >>>>
>>>>>>>> have to buy a Source game to get access to the SDK, this
kind> >>>>>>>>> >>> bypasses> >>>> >>>>>>>> it.> >>>>>>>>> >>>>>>>>
- Jed> >>>>>>>>> >>>>>>>> On 28/12/2007, Tom Leighton
<[EMAIL PROTECTED]> wrote:> >>>>>>>>> >>>>>>>>> >>>>>>>>>
>>>>>>>>> Could VALVe possibly host a Doxygen'd site for us of the
SDK> >>>>>>>>> code?> >>>>>>>>> Then> >>>>>>>>> we can link to it
from the WIKI.> >>>>>>>>>> >>>>>>>>> Tobias Kammersgaard wrote:>
>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> --> >>>>>>>>>> [ Picked
text/plain from multipart/alternative ]> >>>>>>>>>> Interesting
idea! A Doxygen setup perhaps :-)?> >>>>>>>>>>> >>>>>>>>>> /ProZak>
>>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> On 28/12/2007, Adam Maras
(memzero) <[EMAIL PROTECTED]>> >>>>>>>>>> wrote:>
>>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> Hello
everybody,> >>>>>>>>>>>> >>>>>>>>>>> As Mike Durand said, it
doesn't look likely that the SDK code> >>>>>>>>>>> for the>
>>>>>>>>>>> Orange Box is going to be out by the end of the month.
That> >>>>>>>>>>> being said,> >>>>>>>>>>> we have some time to get
ready for it! I'm proposing that once> >>>>>>>>>>> the code>
>>>>>>>>>>> is release, myself and some of you people out there in>
>>>>>>>>>>> coderland> >>>>>>>>>>> get> >>>>>>>>>>> together to
discuss documenting the code. By documenting, of> >>>>>>>>>>>
course, I'm> >>>>>>>>>>> talking about making some HTML or wiki
pages with things like> >>>>>>>>>>>> >>> class> >>>> >>>>>>>>>>>
definitions, function purposes, inheritance diagrams, etc...;>
>>>>>>>>>>> all the> >>>>>>>>>>> stuff that a commercial project
would have documented. This> >>>>>>>>>>> way,> >>>>>>>>>>> there>
>>>>>>>>>>> might be more people interested in Source modding,
since> >>>>>>>>>>> there's> >>>>>>>>>>> more> >>>>>>>>>>>
documentation around. I'll say this-- the Source source scares>
>>>>>>>>>>>> >>> me a> >>>> >>>>>>>>>>> little bit! Probably just
because I don't have enough docs on> >>>>>>>>>>>> >>> it.> >>>>
>>>>>>>>>>> Anyone interested?> >>>>>>>>>>>> >>>>>>>>>>> // Adam
Maras (memzero)> >>>>>>>>>>>> >>>>>>>>>>>
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