There is an option within Doxygen to include the whole source tree, just
certain sections (For documented classes/functions), or none at all.
I'm guessing we wouldn't use the first one, maybe the second or third.
Adam Maras (memzero) wrote:
You have no idea how happy I am to hear that :D
That being said, was there ever really a _proper_ documentation site
written for the SDK? The only reason I'm not saying we should do it now
is because the Orange Box code is on the verge of release... it would be
foolish to start documenting only to find changed.
// Adam Maras (memzero)
Garry Newman wrote:
I don't think that much has changed internally to warrant this burst
of action. It's just really the same code, cleaned up, with
new/changed bits. A conversion guide would probably be good though.
Although I think there's only really about 5 major things that you'd
need to change in your code.
garry
On Dec 28, 2007 7:00 PM, Adam Maras (memzero)
<[EMAIL PROTECTED]> wrote:
That's another reason a manual writeup might be a good idea. We don't
have to post the source tree, just class definitions and such.
// Adam Maras (memzero)
Jed wrote:
Theres already a hundred odd sites with Doxygen dumps of the HL2 SDK.
That said, putting the code through Doxygen not only documents it but
will also give access to the entire source tree. Considering that you
have to buy a Source game to get access to the SDK, this kind bypasses
it.
- Jed
On 28/12/2007, Tom Leighton <[EMAIL PROTECTED]> wrote:
Could VALVe possibly host a Doxygen'd site for us of the SDK code?
Then
we can link to it from the WIKI.
Tobias Kammersgaard wrote:
--
[ Picked text/plain from multipart/alternative ]
Interesting idea! A Doxygen setup perhaps :-)?
/ProZak
On 28/12/2007, Adam Maras (memzero) <[EMAIL PROTECTED]>
wrote:
Hello everybody,
As Mike Durand said, it doesn't look likely that the SDK code
for the
Orange Box is going to be out by the end of the month. That
being said,
we have some time to get ready for it! I'm proposing that once
the code
is release, myself and some of you people out there in coderland
get
together to discuss documenting the code. By documenting, of
course, I'm
talking about making some HTML or wiki pages with things like class
definitions, function purposes, inheritance diagrams, etc...;
all the
stuff that a commercial project would have documented. This way,
there
might be more people interested in Source modding, since there's
more
documentation around. I'll say this-- the Source source scares me a
little bit! Probably just because I don't have enough docs on it.
Anyone interested?
// Adam Maras (memzero)
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