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Yup, make it more like Coding 4 Fun.
Starter Kits for the Msft DNA coders are kicking it right now.This is an idea 
we've been tossing around, and will put into practice "soon".



> > I second this whole thing, i'll help documenting some stuff> > Maybe it 
> > will increase the sharing of ideas/code with the sdk -- i.e.> people not 
> > keeping everything to themselves.> > Adam Maras (memzero) wrote:> > My 
> > thinking is that we'll have more people interested in modding if they> > 
> > see that the Orange Box SDK is out and has decent documentation.> >> > // 
> > Adam Maras (memzero)> >> > Paul Peloski wrote:> >> --> >> [ Picked 
> > text/plain from multipart/alternative ]> >> I'd help in a community effort 
> > to clean up and document SDK code. It> >> would> >> have to be in the form 
> > of a patch, since it's illegal to redistribute> >> the> >> actual SDK. The 
> > only problem is that it's a little late to start on an> >> effort like 
> > that, considering most HL2 mods are already started since> >> the> >> SDK 
> > has been out for quite a while.> >>> >> Regards,> >>> >> Paul> >>> >> On 
> > Dec 28, 2007 4:38 PM, Jed <[EMAIL PROTECTED]> wrote:> >>> >>> >>> Where 
> > Doxygen is most useful is when the actual code itself is> >>> commented in 
> > a way that makes documenting easier and theres where> >>> we're stuck. Im 
> > not sure what convention Valve uses but Doxygen> >>> doesn't like it.> >>>> 
> > >>> To be honest, the most benefitial thing to do would be to go through> 
> > >>> the entire code base and comment/note properly everything in the> >>> 
> > source then running Doxygen is just a trivial process. Of course thats> >>> 
> > time consuming and would need a major shift of practice from Valve.> >>>> 
> > >>> - Jed> >>>> >>> On 28/12/2007, Tom Leighton <[EMAIL PROTECTED]> wrote:> 
> > >>>> >>>> There is an option within Doxygen to include the whole source 
> > tree,> >>>> just> >>>> certain sections (For documented classes/functions), 
> > or none at all.> >>>>> >>>> I'm guessing we wouldn't use the first one, 
> > maybe the second or third.> >>>>> >>>> Adam Maras (memzero) wrote:> >>>>> 
> > >>>>> You have no idea how happy I am to hear that :D> >>>>>> >>>>> That 
> > being said, was there ever really a _proper_ documentation site> >>>>> 
> > written for the SDK? The only reason I'm not saying we should do it> >>>>>> 
> > >>> now> >>>> >>>>> is because the Orange Box code is on the verge of 
> > release... it would> >>>>>> >>> be> >>>> >>>>> foolish to start documenting 
> > only to find changed.> >>>>>> >>>>> // Adam Maras (memzero)> >>>>>> >>>>> 
> > Garry Newman wrote:> >>>>>> >>>>>> I don't think that much has changed 
> > internally to warrant this burst> >>>>>> of action. It's just really the 
> > same code, cleaned up, with> >>>>>> new/changed bits. A conversion guide 
> > would probably be good though.> >>>>>> Although I think there's only really 
> > about 5 major things that you'd> >>>>>> need to change in your code.> 
> > >>>>>>> >>>>>> garry> >>>>>>> >>>>>> On Dec 28, 2007 7:00 PM, Adam Maras 
> > (memzero)> >>>>>> <[EMAIL PROTECTED]> wrote:> >>>>>>> >>>>>>> >>>>>>> 
> > That's another reason a manual writeup might be a good idea. We> >>>>>>>> 
> > >>> don't> >>>> >>>>>>> have to post the source tree, just class 
> > definitions and such.> >>>>>>>> >>>>>>> // Adam Maras (memzero)> >>>>>>>> 
> > >>>>>>>> >>>>>>> Jed wrote:> >>>>>>>> >>>>>>>> >>>>>>>> Theres already a 
> > hundred odd sites with Doxygen dumps of the HL2> >>>>>>>>> >>> SDK.> >>>> 
> > >>>>>>>> That said, putting the code through Doxygen not only documents it> 
> > >>>>>>>>> >>> but> >>>> >>>>>>>> will also give access to the entire source 
> > tree. Considering that> >>>>>>>>> >>> you> >>>> >>>>>>>> have to buy a 
> > Source game to get access to the SDK, this kind> >>>>>>>>> >>> bypasses> 
> > >>>> >>>>>>>> it.> >>>>>>>>> >>>>>>>> - Jed> >>>>>>>>> >>>>>>>> On 
> > 28/12/2007, Tom Leighton <[EMAIL PROTECTED]> wrote:> >>>>>>>>> >>>>>>>>> 
> > >>>>>>>>> >>>>>>>>> Could VALVe possibly host a Doxygen'd site for us of 
> > the SDK> >>>>>>>>> code?> >>>>>>>>> Then> >>>>>>>>> we can link to it from 
> > the WIKI.> >>>>>>>>>> >>>>>>>>> Tobias Kammersgaard wrote:> >>>>>>>>>> 
> > >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> --> >>>>>>>>>> [ Picked text/plain from 
> > multipart/alternative ]> >>>>>>>>>> Interesting idea! A Doxygen setup 
> > perhaps :-)?> >>>>>>>>>>> >>>>>>>>>> /ProZak> >>>>>>>>>>> >>>>>>>>>>> 
> > >>>>>>>>>> On 28/12/2007, Adam Maras (memzero) <[EMAIL PROTECTED]>> 
> > >>>>>>>>>> wrote:> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> 
> > >>>>>>>>>>> Hello everybody,> >>>>>>>>>>>> >>>>>>>>>>> As Mike Durand said, 
> > it doesn't look likely that the SDK code> >>>>>>>>>>> for the> >>>>>>>>>>> 
> > Orange Box is going to be out by the end of the month. That> >>>>>>>>>>> 
> > being said,> >>>>>>>>>>> we have some time to get ready for it! I'm 
> > proposing that once> >>>>>>>>>>> the code> >>>>>>>>>>> is release, myself 
> > and some of you people out there in> >>>>>>>>>>> coderland> >>>>>>>>>>> 
> > get> >>>>>>>>>>> together to discuss documenting the code. By documenting, 
> > of> >>>>>>>>>>> course, I'm> >>>>>>>>>>> talking about making some HTML or 
> > wiki pages with things like> >>>>>>>>>>>> >>> class> >>>> >>>>>>>>>>> 
> > definitions, function purposes, inheritance diagrams, etc...;> >>>>>>>>>>> 
> > all the> >>>>>>>>>>> stuff that a commercial project would have documented. 
> > This> >>>>>>>>>>> way,> >>>>>>>>>>> there> >>>>>>>>>>> might be more people 
> > interested in Source modding, since> >>>>>>>>>>> there's> >>>>>>>>>>> more> 
> > >>>>>>>>>>> documentation around. I'll say this-- the Source source scares> 
> > >>>>>>>>>>>> >>> me a> >>>> >>>>>>>>>>> little bit! Probably just because I 
> > don't have enough docs on> >>>>>>>>>>>> >>> it.> >>>> >>>>>>>>>>> Anyone 
> > interested?> >>>>>>>>>>>> >>>>>>>>>>> // Adam Maras (memzero)> >>>>>>>>>>>> 
> > >>>>>>>>>>> _______________________________________________> >>>>>>>>>>> To 
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> > >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>> 
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Don't get caught with egg on your face. Play Chicktionary!
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