Not at this time, we don't have a pipeline in place to support arbitrary mods let alone the infrastructure for it :)
- Alfred > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:hlcoders- > [EMAIL PROTECTED] On Behalf Of Adam Buckland > Sent: Tuesday, January 29, 2008 2:27 PM > To: [email protected] > Subject: Re: [hlcoders] SteamWorks we should get a piece of that pie ;) > > Actually, on another note, there's the achievement manager code in the > SDK code. Does this mean that mod authors will be able to incorporate > achievements in their mods? > > > On 29 Jan 2008, at 22:21, Benjamin Davison wrote: > > > -- > > [ Picked text/plain from multipart/alternative ] > > http://www.steampowered.com/steamworks/ > > > > Are mod authors ever going to be able to get in on this action? Some > > of the > > features look mighty tasty. > > > > -- > > - Benjamin Davison > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

